Review: Angel At Dusk (Switch) - A Magnificent, Grotesque Gateway To An Entire Genre

1 week ago 4

A universal horror.

Indie developer Akiragoya doesn’t just want you to get better at their latest shmup Angel at Dusk. They want to improve your prospects across the entire genre. Though taking a glance at the new Switch port of their distinctly grotesque work, you’d be forgiven for thinking the opposite is true.

Set deep in a future where pleasure, sin, crime, and more have been eradicated by scientific progress, Angel at Dusk presents an aggressive arcade bullet-hell shooter built around a meticulously repulsive futuristic body horror theme. The levels are formed from tangled masses of pustulating body parts, held together by ribbons of glistening sinew – an aesthetic that carries over to the monstrous enemy craft. Most moments through the game’s various modes, meanwhile, are filled with dense, intense bullet curtains, while elaborate intersecting mechanical systems focus on high-risk play. Hypercasual or cosy, Angel at Dusk is not.

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