Review: Dragon Quest III HD-2D Remake (Switch) - Square Doesn't Drop The Ball, Just Some Frames

1 week ago 6

The wait is finally over.

A few years ago, Square Enix announced it would be doing a remake of Dragon Quest III in its popular HD-2D engine, but this was then followed by a lengthy period of radio silence where its development status seemed uncertain. While they were at it, the developers decided to go ahead and remake the first and second Dragon Quests, too. Now that Dragon Quest III HD-2D Remake is finally here, we’re happy to report that the wait has been well worth it. Though it isn’t without drawbacks, this is easily the most feature-rich and enjoyable version of Dragon Quest III available.

Released in Japan in 1988, Dragon Quest III hails from a much simpler era, so the narrative is considerably less detailed than one you may find in a title from subsequent decades. You begin as a nameless warrior, the child of a once-legendary hero, now called upon to take up your father’s mantle and save the world from the threat of an evil dark lord. There’s not much character development to speak of, nor narrative depth—your character is essentially a blank slate and your party members are basically animated cardboard cutouts with some stats and gear attached. Though there are ultimately some clever tie-ins to other releases in the series and some new cutscenes to flesh out your father’s role, the plot amounts to little more than 'there’s a bad dude out there; go get him!'

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