Time to rewrite history.
Running a budding kingdom is hard, but it is made even more difficult by being surrounded on all sides by a host of potential enemies, all vying for land, resources, and power. Few video games have managed to recreate that pressure as well as Koei Tecmo’s Romance of the Three Kingdoms series, with Romance of the Three Kingdoms 8 Remake becoming the most balanced version of one of the best games in that franchise. Somehow, they’ve made the tedium of bureaucracy feel fun and addictive.
Like the rest of the series and the novel that inspired it, Romance of the Three Kingdoms 8 Remake — which originally launched in Japan on PC in 2001 before arriving in the West a couple of years later on PS2 — follows a heavily romanticised version of Chinese history. The period from around 220 to 280 AD was a time of huge upheaval for the region, with multiple figures competing for control. That conflict gave birth to figures such as Lu Bu, Dong Zhuo, and Cao Cao, all of whom have become immortalised in novels, films, and, most relevant for us, video games.
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