Family-friendly good times ahead.
Listen! Nintendo has been doing a smashing job recently, in going back to some of its long-running franchises, stuff like Metroid and Pikmin, to bring us new entries that lean into the core strengths of what made us love them in the first place, instead of just continuing to bloat them with fluff and distractions.
With Pikmin 4 especially, we saw how that series was refocused around the actual puzzling and exploration, pulling back from the often scripted events of 3 to re-engage players on a more satisfying level. In the same way, Metroid Dread felt like a stripped-back return to the roots of that franchise, one which also very carefully modernised and updated things, so as not to meddle with the magic that makes us dig it in the first place.
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