Like a drag-on.
Open-world games have evolved a lot in the 19 years since the original Yakuza was released. Quirky fetch quests and meandering storytelling were often characteristics of the genre, as was the sense that the developers were gleefully mashing together ideas and holding everything together with an offbeat sense of humour. It’s a positive, then, that this 2017 remake, Yakuza Kiwami, now released on the Switch, updated and modernised much of the 2005 original, so much so that they’re effectively two distinct games.
For example, the remake completely overhauls the original’s fixed-perspective, Resident Evil-style Tokyo streets. The 2005 game featured just one combat style, while the remake has four — Rush, Brawler, Beast, and Dragon — a development first seen in a similar way in the much-superior 2015 prequel Yakuza 0. The game’s story was also significantly fleshed out by developing an important subplot concerning the game’s tragic antagonist, Nishiki.
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