Putting the "fun" in d(f)ungeon.
I've been thinking a lot about Pokémon Mystery Dungeon recently. Maybe it's the list of spin-offs I recently wrote up, which reminded me just how many excellent/terrible Pokémon spin-offs exist out there, or maybe it's the fact that when I was writing my answer to the question "What Pokémon game should be the next basis for a Legends game?" my thoughts went immediately to Mystery Dungeon, before realising that, actually, I just wanted another Mystery Dungeon game.
Either way, that's the truth at the heart of the matter: I think Pokémon Mystery Dungeon needs to be pulled out of the Pokémon archive, dusted off, and given new life. We only have one PMD game on Switch, and it was just a remake of the first game, and it wasn't very good, so I can see why Nintendo might be unwilling to invest so much time and energy into commissioning a new one from developer Spike Chunsoft — but you have to admit that the pitch behind the games is brilliant, and deserves more than just a second look.
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